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Creating a Solid body with surfaces in SOLIDWORKS

While working with surfaces in SOLIDWORKS, you would typically add a feature to convert it to a solid body at the end of your design tree. How do you convert it to a solid body? There are many ways to do that. Here you will learn different features of Surfaces that has an option to convert your surfaces to a solid body. Knit Surface  Knit surface is the most commonly used feature in creating a solid body in SOLIDWORKS. It is a tool that can combine two or more surface into one.

SOLIDWORKS Bill of Materials

Bill of materials tables are important aspects of any engineering drawing since they identify the number and type of parts present in an assembly, and very many other important aspects of the design. With the Bill of materials feature the designer can also quickly note the materials making up the parts and the number of parts required and therefore come up with the appropriate inventory list. I went with the simple assembly below to demonstrate this capability. We are first required to make a drawing of the assembly in order to insert the BOM table and edit the title block

Creating a knurl pattern in SOLIDWORKS

Surfaces on machine parts sometimes require a rough finish so as to enhance grip when held by the hand. Knowing how to create a knurl impression becomes useful so that a machinist knows when to emboss such a feature on a pattern. There are several ways in which you can create a knurl impression on a part but none works better than a good old fashion cut. Let’s begin by creating a part onto which we can emboss the feature.

Solidworks Assembly constraints

Constraints are the most important features of an assembly since they limit the degrees of freedom of a part allowing the designer to specify movability of the part. Several mate constraints exist within Solidworks ranging from simple standard mate constraints like coincident mates that constrains two surfaces to each other, concentric mates that constrains two cylindrical parts to move along the same axis to mechanical mates like cam, slot, hinge and gear mates. I will do some simple mates to illustrate this capability inside Solidworks.

Creating custom appearances in SOLIDWORKS

SOLIDWORKS is a quite versatile CAD modelling software and one of its advantages is that it allows the user to create custom features. An example is the custom form tool feature that allows a designer to create a custom forming tool from a part file in a shape created to suit the designer’s needs. This makes the software useful especially when what one requires is not in the design library. In this demo, I will be taking you through how to create your own custom appearance based on a jpeg or jpg file.

Inserting a pinned support during simulation

Sometimes in Simulation of structural beams, one is required to define different end supports. One particular end support common in most beam analysis is the simply supported beam, i.e a beam fixed at one end and which has a pinned support on the opposite end. So how do we define such kind of supports? Well in the following simple steps, you will be able to set up such supports. First, we need to create our beam part in SOLIDWORKS. A beam with a rectangular cross-section like the one shown above should do just fine.

Working with planes in SOLIDWORKS

One very useful skill to have when working in SOLIDWORKS is working with planes. These set of skills comes in handy when working on parts that require you to insert planes in absurd orientations. Knowing your way around setting up of planes, therefore, becomes a necessary skill. In this demo, I will be taking you through how to work with planes. Go into SOLIDWORKS and create a new sketch. This prompts you to select one of the pre-existing planes so as to create a sketch.